A downloadable game for Windows

In Boonaburra, you discover a mysterious place deep within the forest after hearing rumors of something that can grant one of your wishes, but with a significant caveat.

Like every platformer, you'll need to jump frequently.

Like every Metroidvania, you'll need to find power-ups to continue your mission. 

Features

  • A pure platform experience, with many jumps and power up...
  • ... but in a compact size game, beatable in approximately 45 minutes.
  • Transformation that change the way you can play the game.
  • Online leaderboard
  • Multiple endings

Credits

The (beautiful) theme music in game is composed by NoEye-Soft.

Menu and end-game scene music were made by TAD.

Tiles are a modified version of the famous Cavernas by Adam Saltsman.

Sprites in the end-game scene are from Kenney Game Assets All-in-1 by Kenney

Some sounds fx were made by qubodup.

The title font is: https://ggbot.itch.io/kurland-font.

Note: This game was created for GameMaker Italia's Competizione 2024, and it won.

Updated 13 hours ago
Published 4 days ago
StatusIn development
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorScario88
GenrePlatformer
Made withGameMaker
TagsForest, GameMaker, jumping, Metroidvania, Multiple Endings, Pixel Art, secrets, Traps
Average sessionAbout an hour
LanguagesEnglish, Italian
InputsKeyboard, Xbox controller
AccessibilitySubtitles

Download

Download
boonaburra_1.1.5.zip 67 MB

Development log

Comments

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I got stuck in this ledge...

(1 edit)

I also found a bug where quitting to the title screen after collecting one of the silver keys (the one where I had to collect pink stuff) automatically spawns in a silver key before I collected the pink stuff. This means that I could grind for silver keys this way.


(+1)

Thank you for your reports! I fixed the first one, now I start working on the second.

(+1)

New versione released! In v.1.1.4 these bugs are fixed

I forgot to tell you this, but the ending is untranslated.

(1 edit) (+1)

Sorry for the inconvenience :( I'll get to work right away to fix the problem.

EDIT: Fixed in version 1.1.5!